Just like in real skateboarding or fingerboarding, Touchgrind is a game of skill that takes 10 minutes to understand but weeks of lectures, boring meetings and family dinners to master. Learn the tricks and impress your buddies.
Skate like a pro in this first real multi-touch skateboarding game for iPhone and iPod Touch.
The innovative finger controls together with true physics simulation let you pull off tricks like ollies, shuvits, kickflips, heelflips, impossibles, 5-0, 50-50, crooks, smithgrinds, boardslides, tailslides, darkslides etc in endless combinations.
Built on experience from the massive hits Labyrinth and iPint, Illusion Labs now brings you this killer game that will keep you boarding for hours and hours.

Touch Grind
Touch Grind features:
- True physics
- Innovative multi-touch controls
- 12 unlockable boards with different abilites
- Warm up, Jam Session and Competition game modes
- Tutorial videos
- Stunning 3D graphics
- Realistic sound
Suggested features:
- Session markers
- Manuals
- Nollies
- Fakies
- Late flips
- Instant replays
- Achievements
- Ability to design your own board
- Online park editor
- Gain speed by pushing second finger
- Old-school boards
- Online high-score and trick-score lists
- More boards
- More skateparks
- Use own photos for boards
- Ability to change zoom when playing
- Tilt the camera a little
- A park with just a big half pipe
- An empty park where you can practice flips etc
- Ability to jump to different places in the zoomed out view
- Double tap a map icon to line up to a obstacle
- Use the accelerometer to steer
- Make flips harder
- Downhill
- Random start position
- Invert kickturn
- New stopping/slow down method
- New way to do impossibles
- Shoes
- A reset button for resetting score etc.
- A game of “H.O.R.S.E”
- Small map in corner
- Directions on ground to easier line up
- Primos
- A forum
FAQs about Touch Grind
Q: Does Touchgrind work for first and second gen iPod Touch?
A: Yes, Touchgrind works just as well on the iPod Touch. On the second gen iPod Touch the game will run Preview this Post a bit fast, we are working on this.
Q: How do I do an impossible?
A: You do it almost the same way you do a flip, but instead of sliding your finger off the board you slide your front finger towards your back finger and release. It’s very hard, but not impossible (even though it is called an impossible)!
Q: I constantly bump into obstacles. Any tips or suggestions?
A: When you are approaching an obstacle, the obstacle icons on the screen will pulsate when it’s time to pop and do your trick.
Q: How is the score calculated? What should I do to get a good score?
A: To get higher scores you should vary your tricks a lot. If you, for instance, just do kickflips, you will soon realize that you don’t get any high scores. Try to as many different tricks you can — use rails, ramps, and boxes, and do flips and shuvits in various combinations to maximize your score. Air time and height also affects your score, so try to get up on those high boxes to maximize your air time!
Q: Will there be an online park editor?
A: We are working on this and when it meets our quality standards we will release it.
Q: I suggested a feature X a while back ago. When will it be implemented?
A: We add feature requests to our list. We then select the most requested features and do our best to implement them.
Official Site: Illusion Labs
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